Looks like your vertexes seem right, since the Train has the right shape. That must mean the indices are incorrect, maybe a wrong offset in the array, perhaps it's 0 or 1 based? Try a few things and see how they work out.
Also, NEVER link to my.php on ImageShack. Makes my popup blocker go crazy. Always direct link, please. :) Sortie ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, October 08, 2008 3:14 PM Subject: [hlcoders] model import > Hello, > > (I'm sorry if you already got this mail but it seems that my first mail > hasn't reached the list) > > I’m currently working on importing HL2 maps into my tool that generates a > navigation graph for my Half-Life 2 bot. Importing the bsp-file works just > fine but I have some trouble with importing the models specified in the > mdl-files. > > The idea of decompiling the models with cannonfodder’s mdldecompiler doesn’t > help me because this tool cannot be automated since it is not > command-line-based. And decompiling several thousand models manually isn’t > that nice. > > For my purpose I just need the pure geometry, so any texture or animation > can be omitted. I managed to extract the vertices from the vvd-file and > the faces from the dx90.vtx (or dx80.vtx). I get these faces by using the > indices given in the stripgroups as indices into the vvd-vertex-array. > > Unfortunately the result looks some kind of corrupted (see the picture, > this is one of the trains from de_train). > http://img296.imageshack.us/my.php?image=trainfacesqs2.png > > My idea was to use the vertex-array given in the stripgroup as a mapping > structure from the indices to the vvd-vertex-array. But the entries in > this mapping-array (origMeshVertID) are not usable since they don’t fit > into the range of the vvd-vertex-array. > > So obviously I’m missing some point. Do I use the right indices? The right > mapping array? The right target array? > > Thanks a lot for your answers > > Laskoran > -- > GMX Kostenlose Spiele: Einfach online spielen und Spaß haben mit Pastry > Passion! > http://games.entertainment.gmx.net/de/entertainment/games/free/puzzle/6169196 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

