The Event code for OB now looks like this. (This is after applying Tony's
code)
http://pastebin.ca/1222734

On Wed, Oct 8, 2008 at 6:51 AM, Jonas 'Sortie' Termansen
<[EMAIL PROTECTED]>wrote:

> Your code just checks if there is a local player. (Always true)
>
> Try compare the owner of the weapon with the local player.
>
> ----- Original Message -----
> From: "Luke Smith" <[EMAIL PROTECTED]>
> To: "Discussion of Half-Life Programming" <[email protected]
> >
> Sent: Wednesday, October 08, 2008 2:02 PM
> Subject: Re: [hlcoders] Muzzle flash issue
>
>
> > What does the event code look like in OB? or is that what you updated
> with
> > what was posted earlier?
> >
> > on another note I got the eject brass to work but it ejects brass from my
> > gun when the enemy fires. How can I do a check to see if it is being used
> > by
> > the local player?
> >
> > I was trying this but it didnt work:
> >
> >
> > C_BasePlayer *player = C_BasePlayer::GetLocalPlayer();
> >
> > if ( player )
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