yeah I also looked at this tool..nice esp for one map i was working on the
option for don't fix up t junc's was pretty helpful.  As for stuff that's
lacking the the valve tools..something that I desperately would like to see
is a change in the displacement's system...i mean cannonfodders tools is no
longer being supported and most other games have some pretty fancy tools for
terrain...we don't even have an LOD system for displacement's..which makes
it pretty limited to produce a fast map with any kind of detail..It would be
something pretty easy for Valve to put into the SDK as there are a plethora
of LOD algorithm's available for LOD terrains..and before you comment about
how source is only for small to medium maps ..or how its not really an
outdoor renderer...shh..I've heard that all before

adam
(Nav)
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