yeah I also looked at this tool..nice esp for one map i was working on the option for don't fix up t junc's was pretty helpful. As for stuff that's lacking the the valve tools..something that I desperately would like to see is a change in the displacement's system...i mean cannonfodders tools is no longer being supported and most other games have some pretty fancy tools for terrain...we don't even have an LOD system for displacement's..which makes it pretty limited to produce a fast map with any kind of detail..It would be something pretty easy for Valve to put into the SDK as there are a plethora of LOD algorithm's available for LOD terrains..and before you comment about how source is only for small to medium maps ..or how its not really an outdoor renderer...shh..I've heard that all before
adam (Nav) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

