Hi guys, I've been building some props recently which have a variety of multiple skins, such as barrels with different colours and trees with different foliage etc. But I'm concerned as to how Source handles props with multiple skins, If I have a prop with 5 skins, will that mean, in turn, that the prop will also have 5 draw calls (one for each skin)? Im wondering which is the optimal way to approach it, either five different props or one object with 5 different skins... Thanks! Robert Briscoe
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