Ok, so just playing around with jigglebones and it seems gravity has 
broken..Because whenever I load up the model in hlmv the bones start 
rotating up (Without any camera movements.)

Example:
http://www.emowhale.com/frostedbites//beckett_jacket.jpg (Warning 
1680x1050!)

How the bone are setup:
http://www.emowhale.com/frostedbites//beckett_bones.jpg (Warning 1680x1050!)

QC Setup (At the moment same settings for bones 2-6. Bone 1 isn't setup 
to move.)
$jigglebone "Coat_A_02" {
    is_rigid {
        tip_mass 25
        length 20
        angle_constraint 30
    }
}


There are 4 set of 6 bones for the bottom of the Jacket (Thing..).  I've 
also tried this with his hair (As you can probably see from the Left 
View) Same results, they kept rotating upwards.

Although last year I did manage to get some hair properly setup.
http://ca.youtube.com/watch?v=4cc6N8mWPRg

I have no idea what I'm doing wrong here.

-Jake

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