When it comes to the music it's literally as simple as dropping mp3s in sound/ui
As gamestartup0.mp3 gamestartup1.mp3 ..
Etc


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick
Sent: November-28-08 1:30 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Startup music?

me2

On Fri, Nov 28, 2008 at 5:49 AM, Tobias H. <[EMAIL PROTECTED]> wrote:
> I'd like to know that, too ;)
>
> On Fri, Nov 28, 2008 at 5:32 AM, Adam Ait. <[EMAIL PROTECTED]>wrote:
>
>> I have one question about that... do the same techniques apply to
>> multi-player?
>>
>> On Thu, Nov 27, 2008 at 10:30 PM, Adam Ait. <[EMAIL PROTECTED]
>> >wrote:
>>
>> >
>> > Thanks! I'll go check it out!
>> >
>> > On Thu, Nov 27, 2008 at 8:05 PM, Steve Henderson <
>> > [EMAIL PROTECTED]> wrote:
>> >
>> >> Adam,
>> >>
>> >> This is one of the best tutorials I've ever found on customization.
>> >> Covers menus, level thumbnails, icons, etc.
>> >>
>> >>
>> >>
>> http://www.moddb.com/games/half-life-2/tutorials/complete-guide-for-customizing-a-single-player-mod
>> >>
>> >> It has a section on adding an audio track.
>> >>
>> >> Steve
>> >>
>> >> On Thu, Nov 27, 2008 at 7:35 PM, Adam Ait. <[EMAIL PROTECTED]>
>> >> wrote:
>> >> > I've playing TF2, and I wanted to know how to include a non-repeating
>> >> audio
>> >> > track that would play at the title screen of my mod...
>> >> > Has anyone done this or does anyone know how to do this...?
>> >> >
>> >> > Any help would great!
>> >> >
>> >> > Oh, and btw.. I'm using Source '07, if that makes any difference.
>> >> > _______________________________________________
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>> >> please visit:
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>> >> >
>> >> >
>> >>
>> >> _______________________________________________
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>> >> please visit:
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>> >>
>> >>
>> >
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>>
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