Got a question regarding studiomdl model info. If i click on the 'Model' tab in studiomdl, I get the following readout Total bones: 10 HW Bones: 1
My model has 10 'pseudo bones' that I'm using (they don't have any vertices attached to them). I'm just using them to help me define attachment points. I *could* remove the pseudo bones, and define my attachment points via the 1 root bone but it just makes it more work to define the XYZ offsets. So my question is, is it any more expensive for me to have these pseudo bones in my model (without any vertices weighted to them) ? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

