Hi,

How do you have your debug settings setup, did you follow:
http://developer.valvesoftware.com/wiki/Installing_and_Debugging_the_Source_Code

Rich

Phil wrote:
> Hi all,
>
> I'm sorry if this is a silly question as I'm sure I must be missing 
> something obvious but I've scoured the forums and wiki with no success...
>
> - I'm starting a mod based on hl2mp with the Orange Box Base.  After 
> changing SteamAppID from 440 to 218 in GameInfo I have successfully 
> compiled Debug and Release builds of the Server and Client with no errors. 
> - I can run both of these from My Games in Steam, using -allowdebug as a 
> flag for the Debug build.
> - However, when I try to run the Debug build through VS2005 Express by 
> right clicking the Client and choosing Debug/Start New Instance I get a 
> dialog with the following error:-
>         "Windows has triggered a breakpoint in hl2.exe. This may be due 
> to a corruption of the heap, and indicates a bug in hl2.exe or any of 
> the DLLs it has loaded."
> - The Output gets as far as:-
>         'hl2.exe': Loaded 'C:\WINDOWS\system32\sxs.dll', No symbols loaded.
>   Then the error:-
>         HEAP[hl2.exe]: Invalid Address specified to RtlFreeHeap( 
> 106C0000, 106C425C )
>         Windows has triggered a breakpoint in hl2.exe.
>
> - The dialog gives me the choice of breaking or continuing.  If I 
> continue it appears to carry on without any ill-effects
>
> Does anyone have any idea what might be causing this? It would make more 
> sense if the error occured when running through Steam as well, and I am 
> completely stumped.
>
> Thanks in advance for your help,
>
> Phil
>
>
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