Hi, How do you have your debug settings setup, did you follow: http://developer.valvesoftware.com/wiki/Installing_and_Debugging_the_Source_Code
Rich Phil wrote: > Hi all, > > I'm sorry if this is a silly question as I'm sure I must be missing > something obvious but I've scoured the forums and wiki with no success... > > - I'm starting a mod based on hl2mp with the Orange Box Base. After > changing SteamAppID from 440 to 218 in GameInfo I have successfully > compiled Debug and Release builds of the Server and Client with no errors. > - I can run both of these from My Games in Steam, using -allowdebug as a > flag for the Debug build. > - However, when I try to run the Debug build through VS2005 Express by > right clicking the Client and choosing Debug/Start New Instance I get a > dialog with the following error:- > "Windows has triggered a breakpoint in hl2.exe. This may be due > to a corruption of the heap, and indicates a bug in hl2.exe or any of > the DLLs it has loaded." > - The Output gets as far as:- > 'hl2.exe': Loaded 'C:\WINDOWS\system32\sxs.dll', No symbols loaded. > Then the error:- > HEAP[hl2.exe]: Invalid Address specified to RtlFreeHeap( > 106C0000, 106C425C ) > Windows has triggered a breakpoint in hl2.exe. > > - The dialog gives me the choice of breaking or continuing. If I > continue it appears to carry on without any ill-effects > > Does anyone have any idea what might be causing this? It would make more > sense if the error occured when running through Steam as well, and I am > completely stumped. > > Thanks in advance for your help, > > Phil > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

