Actually it didn't have that, i put it in and it worked... i can't believe i 
forgot something so simple.Thanks anyways

> Date: Fri, 24 Apr 2009 12:52:34 +0200
> From: [email protected]
> To: [email protected]
> Subject: Re: [hlcoders] HUD_Image. Using Alpha
> 
> DrawSetColor should work.
> Does your vmt contain this line? 
> "$vertexalpha" "1"
> 
> 
> Garion Hystek schrieb:
>> Basicly im using a .VTF that is basicly like the health system in cod4, when 
>> you get really hurt the redness appears around your screen. Basicly i have 
>> the image linked to the players health, and the HUD item sets the alpha 
>> according to the players health so the image is less visible when you are 
>> slightly hurt and more visible when you are badly injured, and thats the 
>> problem, no matter what i try i cant get the images alpha to change; here 
>> are some of the ways I've tried to change the 
>> alpha:"surface()->DrawSetColor( 255,255,255,120 );" - the 120 being the 
>> alpha"this->SetAlpha(120);"It seems i can't get this to work, any help would 
>> be appreciated.
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