vgui::input or ::input should have functions for what you are looking for iirc.
On May 15, 2009, at 4:51 PM, Saul Rennison <[email protected]> wrote: > Take a look at the *KeyHintText* usermessage. This will display a > panel on > the HUD with the key and a short message of your choice. > > 2009/5/15 Richard Slaughter <[email protected]> > >> Hi List, >> >> I'd like to be able to display the key for a current command, e.g. >> "phys_swap", on the HUD. >> >> Is it possible to find out what key is currently bound to a command >> on >> the client? >> Thanks! >> >> Rich >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > -- > Thanks, > - Saul. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

