No, you dont need to touch the vertex shader coder. I believe the existing flashlight can just be tweaked to be mounted from the gun's muzzle so that you don't need a new env_projectedtexture.
This may help you: http://forums.steampowered.com/forums/showthread.php?t=844322 2009/6/2 Jorge Rodriguez <[email protected]>: > I don't know about any of that. > > > -- > Jorge "Vino" Rodriguez > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

