No, you dont need to touch the vertex shader coder.

I believe the existing flashlight can just be tweaked to be mounted
from the gun's muzzle so that you don't need a new
env_projectedtexture.

This may help you: http://forums.steampowered.com/forums/showthread.php?t=844322

2009/6/2 Jorge Rodriguez <[email protected]>:
> I don't know about any of that.
>
>
> --
> Jorge "Vino" Rodriguez
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to