When typing in multiplayer, it activates the mouse like you want by calling
SetMouseInputEnabled( true ); from a VGUI panel. You would probably have to
make the players funnily-shaped buttons.

On Fri, Jun 5, 2009 at 12:53 PM, Garion Hystek <[email protected]>wrote:

>
> hey guys...I'm trying to figure out how to get a RTS camera system in my
> HL2SP mod. So far I've found various references for drawing and updating the
> mouse on screen, but how can i get the camera to function like a RTS camera.
> Basicly i just want the mouse on screen and movement keys to move the camera
> around.
> So far im making a custom HUD Component for the mouse. Another thing is how
> can i get the input for a mouse click, i searched through in_main and didn't
> find much.
> Thanks
> _________________________________________________________________
> POP access for Hotmail is here! Click here to find out more
> http://windowslive.ninemsn.com.au/article.aspx?id=802246
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to