When typing in multiplayer, it activates the mouse like you want by calling SetMouseInputEnabled( true ); from a VGUI panel. You would probably have to make the players funnily-shaped buttons.
On Fri, Jun 5, 2009 at 12:53 PM, Garion Hystek <[email protected]>wrote: > > hey guys...I'm trying to figure out how to get a RTS camera system in my > HL2SP mod. So far I've found various references for drawing and updating the > mouse on screen, but how can i get the camera to function like a RTS camera. > Basicly i just want the mouse on screen and movement keys to move the camera > around. > So far im making a custom HUD Component for the mouse. Another thing is how > can i get the input for a mouse click, i searched through in_main and didn't > find much. > Thanks > _________________________________________________________________ > POP access for Hotmail is here! Click here to find out more > http://windowslive.ninemsn.com.au/article.aspx?id=802246 > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

