Game dll is a server var and, you guessed it, client dll is a client var On 6/11/09, Yaakov Smith <[email protected]> wrote: > What is FCVAR_GAMEDLL and FCVAR_CLIENTDLL? I found this snippet: > > > > #define FCVAR_GAMEDLL (1<<2) // defined by the game DLL > > #define FCVAR_CLIENTDLL (1<<3) // defined by the client > DLL > > > > But what does that mean, practically? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
-- - Stephen Swires _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

