Hmm, don't we still have the sources for some of the most used compiling 
tools, and probably backups of the tools somewhere. But this whole business 
is weird.

----- Original Message ----- 
From: "Saul Rennison" <[email protected]>
To: "Discussion of Half-Life Programming" <[email protected]>
Sent: Friday, June 12, 2009 11:20 PM
Subject: Re: [hlcoders] Why did VALVe remove almost everything we got in 
thenew SDK beta update?


> "they must just think you had too much stuff in your OB bin folder 
> already"
>
> That's like Valve removing a load of it's APIs because they thought they
> were too many.
>
> 2009/6/12 Andrew Ritchie <[email protected]>
>
>> At the end of the day isn't it Valve who get to decide what tools 
>> "should"
>> be publically available? They might have their reasons or they must just
>> think you had too much stuff in your OB bin folder already.
>>
>> On Fri, Jun 12, 2009 at 10:02 PM, James K <[email protected]> wrote:
>>
>> > About 2 hours ago we got an update to the SDK beta that included new
>> > programs like normal2ssbump.exe and a few others, but then a patch
>> released
>> > minutes after removed that and almost 90% of the stuff in my orangebox
>> bin
>> > folder. What's the deal VALVe? Don't want us to have tools that should 
>> > be
>> > publicly available?
>> > _______________________________________________
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>> >
>> >
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>>
>
>
> -- 
> Thanks,
> - Saul.
> _______________________________________________
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> 


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