What about starting the game in windowed mode with a custom resolution?
Perhaps that would allow going over the max supported by the monitor and as
such the screenshot could be made bigger.

On Wed, Jun 24, 2009 at 12:53 PM, Joel R. <joelru...@gmail.com> wrote:

> You can create a 4000px sized image using the same code created to create a
> screenshot.  However it will require taking several shots because of the
> natural screen FOV.
>
> On Wed, Jun 24, 2009 at 11:41 AM, Jeffrey Wong <mindstormmas...@gmail.com
> >wrote:
>
> > Does anyone know of a tool that can produce a very high resolution image
> of
> > a map overview?  The process we currently use and that is outlined on the
> > developer wiki is essentially a screenshot, thus being limited in size.
> >  For
> > example, I'd like to make a 4000px version of the map overview seen here:
> > http://www.dystopia-stats.com/img/overviews/dys_vaccine2.png
> >
> > Thanks in advance.
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to