What about starting the game in windowed mode with a custom resolution? Perhaps that would allow going over the max supported by the monitor and as such the screenshot could be made bigger.
On Wed, Jun 24, 2009 at 12:53 PM, Joel R. <joelru...@gmail.com> wrote: > You can create a 4000px sized image using the same code created to create a > screenshot. However it will require taking several shots because of the > natural screen FOV. > > On Wed, Jun 24, 2009 at 11:41 AM, Jeffrey Wong <mindstormmas...@gmail.com > >wrote: > > > Does anyone know of a tool that can produce a very high resolution image > of > > a map overview? The process we currently use and that is outlined on the > > developer wiki is essentially a screenshot, thus being limited in size. > > For > > example, I'd like to make a 4000px version of the map overview seen here: > > http://www.dystopia-stats.com/img/overviews/dys_vaccine2.png > > > > Thanks in advance. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders