Boost included/required by Luabind has some bug that can be fixed by
putting #endif in correct place. It might be the file that causes
compilation errors. Google should help.

After you add Boost/Luabind to your project you will have to add
valve_off/on.h at some places (gameinterface.cpp AFAIR).

Luabind documentation is the best. Valve SDK wiki articles for Lua are mediocre.

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