/scripts/kb_act.lst If this file isn't in your mod - you need to extract it using GCFScape from one of the game .gcf files.
Welcome to the list! > Hi everyone > this is the first time that I use this mailing list and I am very new to the > source engine therefore I dont know much about the structure of the source > engine. > My question is how to add entrys in the key bindings table in the options > menu. > I use the hl2mp source codes. > > Thanks > > Tobias > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

