/scripts/kb_act.lst

If this file isn't in your mod - you need to extract it using GCFScape 
from one of the game .gcf files.

Welcome to the list!
> Hi everyone
> this is the first time that I use this mailing list and I am very new to the 
> source engine therefore I dont know much about the structure of the source 
> engine.
> My question is how to add entrys in the key bindings table in the options 
> menu.
> I use the hl2mp source codes.
>
> Thanks
>
> Tobias
>   


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