Now add some export to Max options...

On Tue, Oct 6, 2009 at 11:59 AM, Saul Rennison <saul.renni...@gmail.com>wrote:

> Yeah I noticed the LOD-popping too.
>
> Otherwise I think that this is absolutely immense :D
>
> Thanks,
> - Saul.
>
>
> 2009/10/3 Nathan Voge <hl2fr...@msn.com>
>
> >
> > I've seen you around here for years and I'm happy you posted it. It is
> good
> > to see what people are up to every now and then.
> >
> > I think it looks great. There were a few LOD jumps at unexpected
> distances
> > but I guess you gotta do it at some point. Congratulations.
> >
> >
> > > Date: Fri, 2 Oct 2009 22:52:39 +0200
> > > From: adamjjdono...@gmail.com
> > > To: hlcoders@list.valvesoftware.com
> > > Subject: Re: [hlcoders] terrains...finally its here:)
> > >
> > > chill I love Valve..and realized that I needed to go elswhere to make
> > what I
> > > wanted..I have been on this board for just soo long that I thought I
> > would
> > > post it..It would be possible to put in some sort of LOD terrain system
> > > though..I mean this can run on the xbox so most modern pcs playing ep2
> > would
> > > be ok with it..but dont worry your heads about it..just enjoy the view
> :)
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> > >
> >
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> >
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