Hey,

There is allready a tool called resmaker that makes .res files - maybe you can 
use resgen, and read the .res file in your java tool that then packages the 
custom assets.

resMaker by [FBNOps]OtakuCODE - [email protected]

http://halflife2.filefront.com/file/HalfLife_2_CS_Source_ResMaker%3B34374

Adam

--------
Owner Nigredo Studios http://www.nigredostudios.com

--- On Tue, 27/10/09, Tom Schumann <[email protected]> wrote:

From: Tom Schumann <[email protected]>
Subject: Re: [hlcoders] Discovering GCFs used by a game
To: "Discussion of Half-Life Programming" <[email protected]>
Received: Tuesday, 27 October, 2009, 8:55 PM

I'm not sure, but I remember reading somewhere that someone had found some
Steam files that referenced half-life.gcf and they thought it was Natural
Selection coming to Steam. I don't recall which files, but my guess would be
somewhere Steam\appcache\*.*
I had a quick look but didn't find any such references though.
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