Hey, There is allready a tool called resmaker that makes .res files - maybe you can use resgen, and read the .res file in your java tool that then packages the custom assets.
resMaker by [FBNOps]OtakuCODE - [email protected] http://halflife2.filefront.com/file/HalfLife_2_CS_Source_ResMaker%3B34374 Adam -------- Owner Nigredo Studios http://www.nigredostudios.com --- On Tue, 27/10/09, Tom Schumann <[email protected]> wrote: From: Tom Schumann <[email protected]> Subject: Re: [hlcoders] Discovering GCFs used by a game To: "Discussion of Half-Life Programming" <[email protected]> Received: Tuesday, 27 October, 2009, 8:55 PM I'm not sure, but I remember reading somewhere that someone had found some Steam files that referenced half-life.gcf and they thought it was Natural Selection coming to Steam. I don't recall which files, but my guess would be somewhere Steam\appcache\*.* I had a quick look but didn't find any such references though. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __________________________________________________________________________________ Get more done like never before with Yahoo!7 Mail. Learn more: http://au.overview.mail.yahoo.com/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

