Well, im hoping Jorge is right because other wise i have no way to fix it.

 

Jorge: I haven't exactly coded anything in over a few months due to me being on 
holidays but im almost certain the last thing i was working on was something of 
the sort. I think that i was messing with sending a string to the client but 
the string starts as null? I'd have to go back and check when im off work. 

I believe it was with my custom npc spawner i was attempting to make (That 
failed miserable, the spawn timer didnt work so they kept spawning in eachother 
and i couldnt figure out how to tell if one of the children had died, luckly i 
dont need the entity anymore so im set :P)

 

Ill reply back once i've looked through my code, thanks Jorge and Chris
 
> From: [email protected]
> To: [email protected]
> Date: Sat, 31 Oct 2009 14:40:21 -0400
> Subject: Re: [hlcoders] Engine Error "SetupArrayProps_R"
> 
> Nah, this error occurs for me too if I try to run a dedicated server of my
> OB mod on a machine where it is installed as a client.
> Dedicated servers on our server doesn't have the problem but it is installed
> not as a client.
> 
> Chris
> 
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Jorge
> Rodriguez
> Sent: Saturday, October 31, 2009 9:47 AM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Engine Error "SetupArrayProps_R"
> 
> You have a problem with your network tables somewhere. The fact that the
> name string is null is rather odd. It means one of the entries in your send
> or recv table is fucked up. It would be one of your array-type entries, so
> one of the ones that start with "SendPropArray3" or similar. I don't know
> how it could have a NULL name though if you're using the SENDINFO defines
> properly. Are you? Did you make any changes to your send/recv tables
> recently?
> 
> -- 
> Jorge "Vino" Rodriguez
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