Oh. My. God.

I am such an idiot.

The damn sln had only been copying server.dll and server.pdb to the folder.

There's my problem. xD

2009/11/7 Alexander Hirsch <[email protected]>:
> I had this once when using the Debug-feature of VS; sadly I can't remember
> how or if I fixed it.
> So, if you launched the mod through your IDE, try it through Steam. And also
> make sure that you have the two dlls in your mods bin-folder.
>
> On Sat, Nov 7, 2009 at 8:36 PM, Harry Jeffery <
> [email protected]> wrote:
>
>> There is a chance that these are related as a possible cause of my
>> problem is client.dll isn't being loaded, instead the source sdk base
>> dll is loading.
>>
>> 2009/11/7 Michael Corsaro <[email protected]>:
>> > I'm not sure if this is related, but I can't load my mod anymore. I keep
>> > getting an error telling me I'm missing the Receive Data for
>> > CHL2SurvivalProxy. I didn't recompile nor did I change my gameinfo. It
>> seems
>> > that my server.dll is not loading, but HL2's server.dll is loading in
>> place
>> > of it.
>> >
>> > On Sat, Nov 7, 2009 at 12:16 PM, Harry Jeffery <
>> > [email protected]> wrote:
>> >
>> >> I just tried to build a brand new scratch SDK MP. It all compiles fine
>> >> but when I try to load a map I get this error:
>> >>
>> >> OnGameRulesCreationStringChanged: missing gamerules class on the client
>> >>
>> >>
>> >> This article hasn't helped at all so far :/
>> >>
>> >>
>> >>
>> http://developer.valvesoftware.com/wiki/OnGameRulesCreationStringChanged:_missing_gamerules_class_on_the_client
>> >>
>> >> All files seem to be included.
>> >>
>> >> Anyone know what might be wrong?
>> >>
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>> >>
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>> >
>>
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