Excellent... thank you Tony. I'm slowly building knowledge of the functionality of the SDK but some things are still elusive. Like with this.. I figured that Valve would have made provision for this - but I was having issues finding it.
Tony Paloma wrote: > You can write out a string with three float values separated by spaces and > then use UTIL_StringToVector to parse it back into a Vector. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Oorin > Sent: Thursday, January 21, 2010 12:32 PM > To: [email protected] > Subject: [hlcoders] Vector Datatype for KeyValues Class > > > I posted this yesterday but from the wrong email account... so if it > double posts my apologies. > > Long time C++ programmer - relatively new to the Source SDK. > > With the KeyValues class... is there a way to read in a Vector or > Angle? For instance I see a lot of: > > MySetting > { > "x" "0.4" > "y" "-2.5" > "z" "1.0" > } > > when it would be easier to use: > MySetting > { > "offset_vector" 0.4 -2.5 1.0" > } > > It wouldn't be difficult to break this value apart if you read it in as > a string - but if valve has already included the functionality - no need > to reinvent the wheel. > > Thank you for your patience. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

