Seems this was an odd issue relating to not #including header files from a subdirectory properly (odd because surely that should make the compile fail?). Once I fixed that, the problem went away.
On 16/02/2010 7:56, Tom Edwards wrote: > I've used SendPropExclude() in a class which I'm inheriting from > (CBaseNetworkedPlayer), and now this error appears when I connect to a > server: > > > Missing RecvProp for DT_DeathmatchPlayer - > DT_BaseEntity/AnimTimeMustBeFirst > > Which is of course one of the SendProps I've excluded. It would seem > that it is re-asserting itself on the inherited class > (CDeathmatchPlayer) in a way that doesn't link it to the existing > RecvProp in DT_BaseEntity. > > Since I intend to release CBaseNetworkedPlayer to the public, I don't > particularly want to make people define all its SendPropExclude()s in > their own SendTables. Is there a good solution to this? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

