Sounds like the DLLs aren't being copied.

- ScarT


On 4 July 2010 09:22, sigma <sigmase...@gmail.com> wrote:

> Hey there everyone. I've been trying to author a weapon based off the
> weapon_crowbar entity using the source 2007 engine, and I'm having some
> issues. It seems I've followed all the advice from most of the resources I
> can pool together, and here's what that's entailed so far:
>
> I basically copied weapon_crowbar.cpp and weapon_crowbar.h from the server
> episodic portion of the visual studio project to create weapon_wrench.cpp
> and weapon_wrench.h. I changed all references when copying over from
> crowbar
> to wrench as necessary. Then in the client project I updated
> c_weapon_stubs_hl2.cpp to include a new stub:
>
> STUB_WEAPON_CLASS( weapon_wrench, WeaponWrench, C_BaseHLBludgeonWeapon );
>
> This was inserted below the crowbar entry. Now this all compiles nicely
> except when I load into the mod and into a map, turn sv_cheats on, and
> attempt to give weapon_wrench, it complains about weapon_wrench being an
> unknown entity. Any ideas?
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to