DoF shaders where shipped with L4D + L4D2, but they were not used (a 'frozen' shader was too). Just look in the shaders folder.
On Sat, Jul 17, 2010 at 1:13 PM, Matt Hoffman <lord.matt.hoff...@gmail.com>wrote: > That's fine by me, no need to shove old 2004 content down everyone's > throats > again and having it show up in every bloody thing you try to make. > > On Sat, Jul 17, 2010 at 1:34 AM, Tom Edwards <t_edwa...@btinternet.com > >wrote: > > > It's a brand new SDK. < > > > http://forums.steampowered.com/forums/showthread.php?p=16106943#post16106943 > > > > > > > Making the SDK separate clears the way for it being absolutely free to > > *everyone*, without it granting access to existing 2006/2007 Source mods > > (which mount HL2 content) too. I'm betting that the AS SDK won't have the > > normal shared engine content we're used to from SDK Base, just like UDK > only > > has a subset of UT3's. > > > > > > On 17/07/2010 1:18, Cory de La Torre wrote: > > > >> They said Codebase homie. > >> > >> On Fri, Jul 16, 2010 at 5:00 PM, [|NoFaTe|]<support....@gmail.com> > >> wrote: > >> > >> Seperate SDK actually... > >>> > >>> .No > >>> > >>> > >>> Cory de La Torre wrote: > >>> > >>> Oh man, SDK update. Thank you Valve. > >>>> > >>>> On Fri, Jul 16, 2010 at 4:39 PM, Ben Mears<b...@noesisinteractive.com > >>>> > >>>>> wrote: > >>>>> > >>>> > >>>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders