Hi everyone, I implemented FMOD in our mod about a month or so ago and it has been wonderful (after completely rewriting that abysmal wrapper that is on the VDC, I will post an update on that later I promise). Anyway, FMOD is great, however, it keeps playing sounds/music even when the game is "out of focus," be it alt-tabbed down or simply when playing in a window and you are typing into firefox for example.
So my question is, is there any easy (read non-hackish) way to detect whether the game window has focus or not? I am thinking of a function that only gets called when the window has captured the mouse of the user (I think i just answered my own question...) but anyway I am just looking for this elusive entry point to where I can pause/resume my FMOD manager. P.S. - I am well aware of Win32 functions to do this stuff, but 99.9% of them require exposure to the underlying win32 framework of the code, of which, we do not have. Thanks, Jon (Killer Monkey) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

