Hello, i found a tutorial on valve erc archive about cg bump mapping in hl1, ok so i implented this and it works but after i added water shader it looks terribe. The creator of HLFX ( Uncle Mike ) said that it have terrible rendering and isn`t supported by other cg programs, indeed it isn`t because it doesn`t work with my water shader. If watershader is enabled while bumpmapping is enabled screen is totally screwed.
Is there any other way to implent bump-maps to HL ? Im not very familiar with HL codding because i started few months ago. Greetings. -- Pozdrawiam, Krzysztof Krysztofiak _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

