Hello, i found a tutorial on valve erc archive about
cg bump mapping in hl1, ok so i implented this and it
works but after i added water shader it looks terribe.
The creator of HLFX ( Uncle Mike ) said that it have terrible
rendering and isn`t supported by other cg programs, indeed it
isn`t because it doesn`t work with my water shader. If watershader
is enabled while bumpmapping is enabled screen is totally screwed.

Is there any other way to implent bump-maps to HL ? Im not very familiar
with HL codding because i started few months ago.

Greetings.

-- 
Pozdrawiam,
Krzysztof Krysztofiak
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to