I figured a 128x128 bitmap is all you're gonna get. I've run into this
limit myself. Considered using a texture, maybe with $distancealpha (
http://developer.valvesoftware.com/wiki/$distancealpha ) yet?
Cheers,
Ben
James Deeman wrote:
Is there a cap to how large your font can go? I am finding that after
a certain point the size of the glyphs just don't change, around 120
'tall' value in the Scheme file. Is this right? Anyone know what the
actual figure is?
Any replies appreciated.
--
James Deeman
Nottingham, UK
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