and i'm pretty sure both of them are by the soldier trying to fire the gun.
On Mon, Nov 28, 2011 at 7:37 AM, Psy_Commando <psycomma...@gmail.com> wrote: > They are holding a weapon, its just underground. > > About the errors, I don't know, those are asserts mostly having to do with > the stunstick and the combine soldier model. > > These 2 are repeated infinitely : > " > e:\project sfr local\asw_sfr\src\game\client\clientleafsystem.cpp (2315) : > Assertion Failed: VectorsAreEqual( vecTestMaxs, pInfo->m_vecAbsMaxs, 1e-3 ) > e:\project sfr local\asw_sfr\src\game\server\baseanimating.cpp (1960) : > Couldn't find attachment forward on skeleton Combine_Soldier.mdl for object > comb1 > " > But I'm pretty sure its some kind of conflict in the ai or weapon. > > On Sun, Nov 27, 2011 at 4:43 PM, Tony "omega" Sergi > <omegal...@gmail.com>wrote: > >> I'm not entirely sure because it was hard to read, but if you fix all of >> the errors in the console spam, you might solve your issue... >> >> >> >> On Mon, Nov 28, 2011 at 5:25 AM, Psy_Commando <psycomma...@gmail.com>wrote: >> >>> yeah, they have smg1 >>> >>> >>> On Sun, Nov 27, 2011 at 3:04 PM, Saul Rennison >>> <saul.renni...@gmail.com>wrote: >>> >>>> Do they even have their weapon equipped? >>>> >>>> >>>> Kind regards, >>>> *Saul Rennison* >>>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > -- -Tony
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