It is a separate entity that is simply parented and attached to the model. I would assume the player model gets drawn first but I'm not positive on that.
I also find that depending on the angle it will block out other props in the scene. Really weird behavior.... On Wed, Mar 21, 2012 at 4:08 PM, Nick <xnicho...@gmail.com> wrote: > drawing the model first? > > On Fri, Mar 16, 2012 at 1:53 PM, Michael Kramer <kra...@siosphere.com>wrote: > >> I have a floating VGUI Panel that follows a given entity, it seems to >> allow brush geometry through it, and other models. But the model of the >> entity it is attached to gets cut out. >> >> [image: Inline image 1] >> http://gyazo.com/5e3126bad2d65a7117131ad84603984b.png >> >> >> I've set the flags to all non solid, and obviously it is transparent on >> the bg. I'm just wondering if anyone has run across this before, and if so >> what they might have done to fix it. >> >> Thanks, >> >> >> -- >> *Michael Kramer, Software Engineer & SEO Expert* >> http://www.siosphere.com | kra...@siosphere.com >> *[c] 801-530-9454* >> * >> * >> * >> * >> >> -------------------------------------------------------------------------------------------------------- >> This email and any files transmitted with it are confidential and >> intended solely for the use of the individual or entity to whom they are >> addressed. If you have received this email in error please notify the >> system manager. This message contains confidential information and is >> intended only for the individual named. If you are not the named addressee >> you should not disseminate, distribute or copy this e-mail. Please notify >> the sender immediately by e-mail if you have received this e-mail by >> mistake and delete this e-mail from your system. If you are not the >> intended recipient you are notified that disclosing, copying, distributing >> or taking any action in reliance on the contents of this information is >> strictly prohibited. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > > -- *Michael Kramer, Software Engineer & SEO Expert* http://www.siosphere.com | kra...@siosphere.com *[c] 801-530-9454* * * * * -------------------------------------------------------------------------------------------------------- This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error please notify the system manager. This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. If you are not the intended recipient you are notified that disclosing, copying, distributing or taking any action in reliance on the contents of this information is strictly prohibited.
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