or try www.hl2ctf.com
--------
Owner Nigredo Studios http://www.nigredostudios.com
From: Nick <xnicho...@gmail.com>
>To: "Adam "amckern" McKern" <amck...@yahoo.com>; Discussion of Half-Life
>Programming <hlcoders@list.valvesoftware.com>
>Sent: Thursday, 19 April 2012 11:04 AM
>Subject: Re: [hlcoders] SP mod without Half-Life 2?
>
>SOMEONE GO MAKE A FREE TF2 account and play the neoforts.com mod to test..
>
>On Wed, Apr 18, 2012 at 4:28 AM, Adam "amckern" McKern
><amck...@yahoo.com> wrote:
>> Free TF2, Free Alien Swarm, Free Lost Coast (set correct appid in
>> gameinfo.txt) - you can play mods on any of these engines for no cost.
>>
>> --------
>> Owner Nigredo Studios http://www.nigredostudios.com
>>
>> ________________________________
>> From: Ben Pye <bfh...@gmail.com>
>>
>> To: Discussion of Half-Life Programming <hlcoders@list.valvesoftware.com>
>> Sent: Wednesday, 18 April 2012 1:03 AM
>>
>> Subject: Re: [hlcoders] SP mod without Half-Life 2?
>>
>> Free TF2 is also fine AFAIK.
>>
>> On Tue, Apr 17, 2012 at 2:07 PM, Toxa Nevermind <gunshi...@gmail.com> wrote:
>>
>> "You don't need HL2 to launch mods. You need HL2 ..."
>>
>> Uhhh.
>>
>> I meant you need HL2 as base to launch mods ( it will download this .cgf's -
>> source engine, source materials, source models, source sounds, half-life 2
>> content) i haven't those stuff before i get hl2, i really have no clue how
>> it's going on now since Source SDK went "free". I made mods even before.
>>
>> It's better to get Orange Box and don't worry about it.
>>
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>
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