You should be using the HKCU\Software\Valve\Steam\ModInstallPath registry key 
to locate the correct folder for a mod install (this has been true for years 
now), that key points to the correct location after the recent move.

From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of James Marchant
Sent: Monday, February 18, 2013 3:53 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Working Around the Latest Goldsrc (Half-Life) Changes

If you're getting the VGUI camera lock after exiting a fullscreen VGUI panel, 
you can do various things such as type "centerview" in the console. I guess if 
your mod is VGUI heavy you'll have to record the user's view angles on the 
client and set them back after closing the VGUI as a hacky workaround. -nofbo 
as a launch option will fix a lot of the graphical errors that pop up, and 
gl_vsync 0 may fix performance issues.
________________________________
From: st_th...@hotmail.com
To: hlcoders@list.valvesoftware.com
Date: Mon, 18 Feb 2013 14:26:35 -0800
Subject: [hlcoders] Working Around the Latest Goldsrc (Half-Life) Changes
Seems that Valve thought it might be fun to move the Half-Life installation 
folder from <user>/half-life to common/half-life, thus breaking every self 
installer ever.

In addition, something about the new DLL's or folder priorities seems to break 
mouse functionality for most users.

Was wondering if any mod developers or coders out there may have found work 
arounds for this latest insanity yet?

- Thothie

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