You should be using the HKCU\Software\Valve\Steam\ModInstallPath registry key to locate the correct folder for a mod install (this has been true for years now), that key points to the correct location after the recent move.
From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of James Marchant Sent: Monday, February 18, 2013 3:53 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Working Around the Latest Goldsrc (Half-Life) Changes If you're getting the VGUI camera lock after exiting a fullscreen VGUI panel, you can do various things such as type "centerview" in the console. I guess if your mod is VGUI heavy you'll have to record the user's view angles on the client and set them back after closing the VGUI as a hacky workaround. -nofbo as a launch option will fix a lot of the graphical errors that pop up, and gl_vsync 0 may fix performance issues. ________________________________ From: st_th...@hotmail.com To: hlcoders@list.valvesoftware.com Date: Mon, 18 Feb 2013 14:26:35 -0800 Subject: [hlcoders] Working Around the Latest Goldsrc (Half-Life) Changes Seems that Valve thought it might be fun to move the Half-Life installation folder from <user>/half-life to common/half-life, thus breaking every self installer ever. In addition, something about the new DLL's or folder priorities seems to break mouse functionality for most users. Was wondering if any mod developers or coders out there may have found work arounds for this latest insanity yet? - Thothie _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
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