Yum, Xcode projects.

Is VPC itself cross-platform, or will we need Windows machines (or Wine etc.) 
to do a regen?

On 02/07/2013, at 6:59 AM, Joe Ludwig <j...@valvesoftware.com> wrote:

> Yes. And the XCode projects.
>  
> From: hlcoders-boun...@list.valvesoftware.com 
> [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf OfRiley
> Sent: Monday, July 01, 2013 1:52 PM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] source 2013 Mac compile issues
>  
> > We are going to go ahead and ship VPC to make it easier to deal with these 
> > issues. Turns out the dependency chain isn't as bad as I thought
> via https://github.com/ValveSoftware/source-sdk-2013/issues/13
> 
> So soon you will update the .vpc file and rerun vpc.exe to regenerate the 
> make files & VS project files.
>  
> 
> On Mon, Jul 1, 2013 at 8:15 AM, Edward Phillips <techno_wizz...@hotmail.com> 
> wrote:
> Hey just fixed it, was an Svn bug that didn't upload those files. I however 
> have a new question. How do we update the makefiles? Do we have to manually 
> copy paste change for every new file?
> 
> Thanks for the help!
> Ed
> 
> On 01/07/2013, at 7:03 PM, Edward Phillips <techno_wizz...@hotmail.com> wrote:
> 
> > Hello,
> >
> > I have been trying to compile the source usin make -f command and it keeps 
> > spewing out hundreds of warnings about int conversion and an error 2 Stop. 
> > That has to do with binaries not located in the lib folder that it requires 
> > (teir2 teir0 bitmap) are these files forgotten to be included or is it just 
> > not building correctly?
> >
> > Thanks,
> > Ed
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> >
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