Hi Deniz yes Alfred has confirmed the materialsystem will be shared this week on the repo. ahah i was too slow to respond :)
2013/7/3 Deniz <thinkerr...@gmail.com> > Hi list, > > I'm a developer with Black Mesa Source. We'd like to port 2009 to Source > SDK 2013 but one major hurdle we've hit is no custom shader support like > with 2007. Are there plans to include this in 2013? > > Thanks! > - Deniz > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders