Hi,
Something's quirky about the Source SDK Base 2013 Multiplayer dedicated server (appid 244310). I'm seeing the same issue as discussed here, no matter if I run srcds.exe with -insecure or not. When I try to connect to the server it just tells me that the server uses an older version of the game. This cannot originate from our mod's dlls as I didn't even copy the game folder to the dedicated server install, the game is found anyway. Which means that client and server are using the exact same files. Now that's the Windows side of things. When running the dedicated server and also the client on Linux there's no such problem. With or without VAC, the client is able to connect to the server. However, the Linux version of the dedicated server comes with its problems. The mod's server library cannot be named server.so, it has to be game_srv.so, otherwise srcds will just crash. Additionally I had to rename soundemittersystem_srv.so to soundemittersystem.so and scenefilecache_srv.so to scenefilecache.so as it was telling me that those files were missing. The filename stuff on Linux is nothing mod authors can fix and I'm also not really sure if there's something we can do about the out-of-date problems with the dedicated server on Windows. Jan Von: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Ralph Minderhoud Gesendet: Sonntag, 28. Juli 2013 02:37 An: Discussion of Half-Life Programming Betreff: Re: [hlcoders] HL2DM Multi player mod guidance Hi Nicolas, That was actually helpful. I haven't come across anywhere in the documentation that VAC requires signed dlls so this was good information! Unfortunately running an insecure server doesn't solve the out of date issue I'm having. I'm not sure where the error originates since I am using the same server.dll for the client and srcds and have both the 2013 sp and mp bases fully up-to-date. Thanks! Ralph Minderhoud (206)553-9368 On Sat, Jul 27, 2013 at 8:21 PM, fuZZ RedEyes <fuzzz...@gmail.com> wrote: sorry, it was -insecure discussion was here on github, it still not really clear at all :) https://github.com/ValveSoftware/source-sdk-2013/issues/76#issuecomment-2156 2961 Nicolas 2013/7/28 fuZZ RedEyes <fuzzz...@gmail.com> not sure at all but i think the server.dll is unsigned, and VAC will prevent you to use unsigned server.dll. there is a way to run as -unsecure server.dll with a VAC authorisation code, not sure where i read that, probably on github. 2013/7/27 Ralph Minderhoud <ralphminderh...@gmail.com> Charles, I'm also having problems running a dedicated server. Followed all the instructions regarding steamCMD but I also get the server out of date error, despite using the same server.dll. Please let me know if you find a solution to this outside of this mailing list, Thanks! Ralph Minderhoud (206)553-9368 <tel:%28206%29553-9368> On Sat, Jul 27, 2013 at 11:16 AM, Charles Roberts <cha...@verizon.net> wrote: I am working on a HL2DM mod, specifically, changing the stun stick and crowbar properties. I pulled the 2013 code from github, made my code changes, and built with no issues (VS 2010) I can run from the Visual Studio debugger, and I see my modifications in game. So far so good. Trouble is I can't find the appropriate documentation on what it takes to use this mod online. (data/configuration/etc). I tried using steamcmd to build and start a dedicated server with the latest versions (did update with verify_all) for everything possible, but if my mod is installed, I get either server out of date, different class errors or can't find C:\program\gameinfo.txt errors. If I run my dedicated server with unmodified HL2DM, it works online perfectly, so my port fwd, etc. are not the issue. Can someone point me in the right direction? Thanks, charles _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
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