IIRC the panel that parses that script was triggered from an 'Advanced' button 
on the Multiplayer tab (that is hidden by default, you might want to look at 
the relevant .res script - but I can't recall its name off the top of my head 
atm, sorry).
 
Date: Thu, 12 Jun 2014 17:26:19 -0700
From: bs.v...@gmail.com
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Sdk 2013 multiplayer options

Sadly I must report that even with the default game info (except changing 
singleplayer_only to multiplayer_only) it still doesn't appear.
Just to be clear, the multiplayer tab will appear, but what I want is a button 
that when pressed would show the options that I placed in cfg/user_default.scr.
On Jun 11, 2014 9:10 AM, "Jorge Rodriguez" <bs.v...@gmail.com> wrote:

Thanks Joe, except that this is my gameinfo.txt 
http://sync.doubleactiongame.com/dab/gameinfo.txt
Which includes the multiplayer only option but I still haven't seen the 
multiplayer options screen. I'm traveling so I'll fiddle with it to find what's 
wrong when I get back, but in the meantime any ideas?


On Jun 9, 2014 2:13 PM, "Joe Ludwig" <j...@valvesoftware.com> wrote:










This options panel will appear if the game is marked as multiplayer_only in 
gameinfo.txt:


 
"GameInfo"
{
                game                     "HALF-LIFE 2"


                title                        "HALF-LIFE'"


                type                       singleplayer_only


 
"GameInfo"
{
                game     "[Staging] Team Fortress 2"


                type multiplayer_only
                nomodels 1
                nohimodel 1
                nocrosshair 0
 
Hope that helps!
 
 
Joe
 
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com]
On Behalf Of Jorge Rodriguez

Sent: Monday, June 09, 2014 5:37 AM

To: Discussion of Half-Life Programming

Subject: [hlcoders] Sdk 2013 multiplayer options
 
I think it was when we made the switch to 2013 that the multiplayer options 
screen disappeared. We had put a few options in there that we wanted players to 
be able to access, is there any chance of getting it back? I guess I could 
write my own UI but I'd
 like to avoid that if possible.





_______________________________________________

To unsubscribe, edit your list preferences, or view the list archives, please 
visit:

https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders







_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders                
                          
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders

Reply via email to