do you walk animations have the correct motion extraction (LX stuff) in the qc?
On Sat, Jun 14, 2014 at 11:57 AM, Tom Schumann <schumann....@gmail.com> wrote: > Are you getting any dump files? I don't think the engine should crash if > it can't find a model anyway. > > > On 9 June 2014 13:04, champkind . <champk...@gmail.com> wrote: > >> Hi all, >> >> I had added support for NPC using this fork: >> >> https://github.com/stephsch/Fixing_AI_In_Multiplayer >> >> When I try "create_npc npc_[ anything ]", the mod crashes to desktop. >> >> When I try to use an existing hl2 map with an enemy in it like a >> headcrab, it crashes. >> >> I can't tell if it's crashing because my code is messed up or because I >> don't have models exported. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > > -- -Tony
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