I understand that thirdperson needs to be updated clientside for the animations to not be jittery. I could be wrong, but I've been looking at an open source mod with thirdperson and it looks like they are now using 'client\sdk\c_sdk_player' to correct the jitteryness.
If this is correct, is there any way to set my mod to compile with those sdk folders instead of my current ones, easily? Sorry if that is worded strangely. I really don't understand why Valve wouldn't just make it so your thirdperson camera is fixed by default.. Very irritating if true since I have heavily edited the default files and there was no note to swap out these for better performance.
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders