I understand that thirdperson needs to be updated clientside for the
animations to not be jittery. I could be wrong, but I've been looking at an
open source mod with thirdperson and it looks like they are now using
'client\sdk\c_sdk_player' to correct the jitteryness.

If this is correct, is there any way to set my mod to compile with those
sdk folders instead of my current ones, easily? Sorry if that is worded
strangely. I really don't understand why Valve wouldn't just make it so
your thirdperson camera is fixed by default..

Very irritating if true since I have heavily edited the default files and
there was no note to swap out these for better performance.
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