ah, commands still go through.
On Tue, Jul 22, 2014 at 11:44 AM, Tony "omega" Sergi <omegal...@gmail.com> wrote: > or.. just issue the pause command. > which does the same thing. it stops simulation, stops time from advancing, > but ui still clearly works, and it still renders, and will still take the > commands, just.. run them after unpause. > > > > > On Tue, Jul 22, 2014 at 9:59 AM, Michael Kramer <kra...@siosphere.com> > wrote: > >> I don't know if it would work...but maybe setting sv_timescale to 0, >> which would effectively stop all gameplay but should allow for mouse and >> keyboard input. >> >> >> On Mon, Jul 21, 2014 at 2:27 PM, Krzysztof Lesiak <wave....@hotmail.com> >> wrote: >> >>> Hello, >>> >>> I’ve got a question regarding the paused state: is it possible to pause >>> the game programmatically while still allowing kb/mouse input for a vgui >>> element? What I’m trying to accomplish is a kind of menu, like e.g. the buy >>> menu in CS, with the small difference that the game does not run, entities >>> do not think, but are still drawn and the focus is on the UI as long as the >>> player holds down a key. >>> The best I could find in the source code was CBaseEntity’s MakeDormant >>> method, although I’d have to alter it or write an own method that works >>> similarly, because that one sets nodraw entity flags and does other >>> undesirable things that I’d rather not have. >>> Actually, what I want is not so different from the “normal” pause state >>> when you press ESC, just that a custom panel should be rendered instead of >>> the usual game menu. Does anybody know a good way to do this? >>> >>> Regards, >>> Krzysztof Lesiak >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>> >>> >>> >> >> >> -- >> *Michael Kramer, Software Engineer* >> http://www.siosphere.com | kra...@siosphere.com >> *[c] 801-530-9454* >> >> >> >> -------------------------------------------------------------------------------------------------------- >> This email and any files transmitted with it are confidential and >> intended solely for the use of the individual or entity to whom they are >> addressed. If you have received this email in error please notify the >> system manager. This message contains confidential information and is >> intended only for the individual named. If you are not the named addressee >> you should not disseminate, distribute or copy this e-mail. Please notify >> the sender immediately by e-mail if you have received this e-mail by >> mistake and delete this e-mail from your system. If you are not the >> intended recipient you are notified that disclosing, copying, distributing >> or taking any action in reliance on the contents of this information is >> strictly prohibited. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > > > -- > -Tony > -- -Tony
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