Yes. you just push to the RT before you draw whatever you are drawing.
On Thu, Aug 7, 2014 at 5:46 AM, james.marchant <james.march...@live.com> wrote: > Okay thanks. And to clarify, I meant render _some_ elements to a > separate render target and the rest of the HUD to the main view. Still > possible? > > Thanks! > > > Sent from Samsung Mobile > > > -------- Original message -------- > From: Tony omega Sergi > Date:06/08/2014 17:24 (GMT+01:00) > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] HUD/VGUI only in Render Targets? > > Yes, it's possible out of the box. > > > > On Thu, Aug 7, 2014 at 12:10 AM, James Marchant <james.march...@live.com> > wrote: > > Perhaps I missed something, but does anybody know if it's possible to > render HUD or VGUI elements exclusively to a RTT and not to the main view? > I'd rather not use shaders to do this, so was hoping this was something > supported out of the box for Source 2013. > > Thanks! > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > > > > > -- > -Tony > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > > -- -Tony
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