On Wed, Mar 2, 2016 at 6:45 AM, Peter McKeown <pmckeown2...@hotmail.com> wrote:
> it may still indicate a bug in the physics engine for those with the power > to fix it. It would be best for collision detection to fail rather than > crash like this. VPhysics is unfortunately pretty consistently crashy, it could do with a lot of love: https://crash.limetech.org/stats/vphysics.%25 ~~~~~ "Their heads are green, and their hands are blue, And they went to sea in a Sieve." - Edward Lear _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders