This is a known issue to people in the Source community and has been for
some time.

 - Josh

On Sun, Mar 10, 2019 at 1:13 PM test">123 test">123 <
blitz.secur...@yandex.ru> wrote:

>
>
> In Half-Life 2, some save or load attempts often result in the process
> becoming unresponsive for 60 seconds. Using Process Monitor, I was able to
> narrow down the cause to hl2.exe’s attempt at accessing unreachable network
> paths, specifically \\MOD and \\MOD\save. I am unsure what is causing
> hl2.exe to access these network paths as entering “path” in the game’s
> console yields only the following:
>
>
>
> Paths:
>
> "maps\d1_trainstation_01.bsp" "GAME" (map)
>
> "e:\steamlibrary\steamapps\common\half-life 2\" "BASE_PATH"
>
> "e:\steamlibrary\steamapps\common\half-life 2\bin\" "EXECUTABLE_PATH"
>
> "e:\steamlibrary\steamapps\common\half-life 2\platform\" "PLATFORM"
>
> "GAME" "GAME" (VPK)E:\SteamLibrary\steamapps\common\Half-Life
> 2\hl2\hl2_sound_vo_english.vpk
>
> "mod" "mod" (VPK)E:\SteamLibrary\steamapps\common\Half-Life
> 2\hl2\hl2_sound_vo_english.vpk
>
> "GAME" "GAME" (VPK)E:\SteamLibrary\steamapps\common\Half-Life 2\hl2\hl
>
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