Title: Message
That feature would be very cool!!! 
 
Isn't it possible to increase the download rate for HLDS or would that cause players, once connected, to take up too much bandwidth?  I seem to remember seeing a setting somewhere that does this.
 
Regards,
 
Tim
 
 -----Original Message-----
From: Ware, Scott [mailto:[EMAIL PROTECTED]]
Sent: Monday, October 01, 2001 10:03 AM
To: [EMAIL PROTECTED]
Subject: Request for future versions

I don't think it will make it into Half-Life, but maybe in Half-Life 2?
It would be great is you could offload downloads to somewhere else.
 
Like Unreal Tournament, you put all the files on a web server and tell the game to
redirect to http://www.webpage.com/utfiles/ and you get the file quicker and it does
not effect the game. Works great for LANs! 2MB map in under 2 seconds!
 
Wishful thinking...
 
 

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