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a way to check if ogc is being used on your mod is
to simply try and get the address of another HUD_AddEntity or something, and
check if it gives you the same address...
but how to stop the patched hw.dll's which load a
different dll, basicly the wrappers, just check who loaded the client.dll if it
wasn't one that is from hl/cs then they are probley using a wrapped
dll
i've got other cheat protection methods that could
be used, but email me stright on to get them :D hehe(/me spends to much time in
the evil community)
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- Re: [hlds] TFC Spectator Cheat/Hack Dave R. Meyers
- RE: [hlds] TFC Spectator Cheat/Hack ReDucTor
- RE: [hlds] TFC Spectator Cheat/Hack Simon Street

