Erik, if your taking suggestions <grin> then how about:

  - Different color of text for HLTV spectator chat (it gets confusing,
even with the <>'s around spectator names. I suggest bright yellow).

  - Persistant Connection option so it will continuously try to reconnect
to a server if it gets dumped (or kicked by a bunch of admin mod abusing
llama's!).

  - Allow cvar storage in the HLTV server so it can authenticate with
programs like Admin Mod.

  - List names of the other spectators as well with the 'status' command.

  - Ban functionality of some sort for HLTV server.

I think that would make me happy. If you dont I may have to boycott
you! ROFL!

-Ken

On Thu, 27 Sep 2001, Eric Smith wrote:

> HLTV:
> - Commentator chat as centerprint.
> - Remove % from names and chat text.
> - Proxy handles paused games correctly (no 1 second loops).
> - Proxy broadcasts now password protectable (clientpassword).
> - Fixed recording demos on proxy after first changelevel.
> - Fixed 2 printf issues (in logfile and commentator name).
> - Added client command 'joingame'. Feature must be enabled on proxy with
> 'allowJoinGame 1'.
> - Added client command 'status'. shows game server IP, number of spectators
> and an info text (set in proxy console with 'infotext "my hltv info text"')
> - Added command line parameter '-ip' to specify the in_address for
> multihomed proxies
> - Fixed 'Local IP' was shown as 127.0.0.1 bug
> - Fixed 'Host_Error:UserMsg:Not Present On Client 76' bug. ('connection
> attempt failed')
> - Fixed wrong TE_TEXTMESSAGE parsing for svc_temp_entity, caused crashs with
> AdminMod etc.

--
Ken Kirchner                    :  [EMAIL PROTECTED]
Assistant System Administrator  :  Tel (318)222-2638
ShreveNet, Inc.                 :  Fax (318)213-2650

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