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Hi Everyone! I'm not sure if this was
previously addressed or not.... but...
In a nutshell, my CS server takes way too long to
change maps. It is NOT because no one is pressing fire. I'll be in the server myself and will press fire to initiate
the map change. I know the map is changing because i get a "flatline" on
my netgraph. It is NOT due to the
custom.hpk size. It is 7k. In addition, I have disabled
uploads.
Sometimes, it can take up to 1 minute to change
maps. When this happens, people have reported seeing the dreaded
message: "Warning: Connection Problem..." They will see this
for a few seconds and will go away. When it goes away, they'll see the
LOADING... message on the screen. Then they will enter the new map.
Some people won't even get this far. They'll just be dropped
altogether.
When I do a manual changelevel, it takes even
longer! The server does not crash during
map change. Since the server is co-lo'd at a data center, I cannot
physically see or hear if the HD is crunching away during the delay
period. So I really don't know if there's anything happening on the server
end.
Bandwidth is not an issue. There's plenty of
it. Also, some people say that this is a known issue. On the other
hand, I've seen plenty of other win32-based CS servers out that don't have this
issue. Anyone want to sell me a clue?
BTW: Everything listed above has been done
with a fresh new install of the OS, HL, and CS.
My CS server is running on a fairly decent
system:
---Hardware---
Pentium3 / 1GHz
Asus CUSL2 Motherboard
768MB SDRAM
Adaptec 2940UW SCSI Controller
2 x Seagate Barracudda 9.1GB UW-SCSI
Drives
2 x IBM Deskstar 18GB UW-SCSI Drives
---Software---
Win2K Server SP2
HLDS 4.1.0.8a
Counter-Strike 1.3 Full
20 players
-ronnie
|
- RE: Timeout During Map Changes Ronnie Enriquez
- RE: Timeout During Map Changes Ryan McCullough
- [hlds] Re: Timeout During Map Changes Ronnie Enriquez
- RE: Timeout During Map Changes Stan Hoeppner
- RE: Timeout During Map Changes Stan Hoeppner
- RE: Timeout During Map Changes Ryan McCullough

