I think i'll take Intel's word on it.
http://www.intel.com/support/platform/ht/os.htm

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> Today's Topics:
>
>    1. RE: Windows 2000 or Windows 2003? (K. Mike Bradley)
>    2. Re: Windows 2000 or Windows 2003? (Steven Hartland)
>    3. Re: Windows 2000 or Windows 2003? (BeNt)
>    4. RE: Windows 2000 or Windows 2003? (Napier, Kevin)
>    5. Re: Windows 2000 or Windows 2003? (Steven Hartland)
>    6. Re: Windows 2000 or Windows 2003? (Roc)
>    7. RE: Windows 2000 or Windows 2003? (Napier, Kevin)
>    8. Re: Windows 2000 or Windows 2003? (Guido)
>    9. Re: Counter-Strike release (Bryan Bilocura)
>   10. Lag issue since update? (Williams, Paul)
>   11. Re: Lag issue since update? (Roc)
>
> --__--__--
>
> Message: 1
> From: "K. Mike Bradley" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: RE: [hlds] Windows 2000 or Windows 2003?
> Date: Tue, 15 Jun 2004 09:47:41 -0400
> Reply-To: [EMAIL PROTECTED]
>
> Nope, 2000 does not support Hyperthreading. This feature must be
turned of
> in the bios to load and run 2000.
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Greg
> Sent: Monday, June 14, 2004 9:40 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] Windows 2000 or Windows 2003?
>
> First off,
>
> I run a network of 180 servers, each has Microsoft Windows 2000 Server
> (Advanced) installed and running in a Forest/Multi Brain environment
with 2
> PDC's per node.
>
> Whoever stated that Windows 2000 Server does NOT support
HyperThreading
> developed by Intel/IBM, has not the slightest idea what they are
discussing.
>
> In fact, the reason Windows 2000 Server was released was primarily for
> technological advancement and deployment of active hardware
management and
> utilization. Windows 2000 Server (of any flavour) supports
HyperThreading
> (which is just a fancy name for "multi-threading") and it's sole
purpose was
> to handle this advancement in particular.
>
> What's more, if you run Windows 2000 Server Datacenter Edition SP3m,
you're
> looking at the ability to scale up to 64 uni-syncronous processors
> (physically) and up to 2 terabytes or more of RAM (either physical
state or
> node on a by-wire NLB, GLB)
>
> The only difference between Windows 2003 Server (Enterprise or
Standard, not
> including Datacenter, since Advanced was done away with years ago) is
a
> included SQL server, SMTP/POP server, Lite Exchange, "out of the box"
Active
> Directory and PDC / DC deployment, "being locked down" out of the
box, and a
> few other minor UI touch ups and packet interface handling exchange
methods
> (IPv6 anyone?) and the removal of NetBUI, etc.
>
> If you don't understand what you're saying, please let those who do
gain the
> time to respond. Especially when what you're responding to will
possibly
> have an adverse affect on how another individual spends his/her time
and
> money.
>
> To whomever it was that asked earlier, Windows 2000 Server (Standard,
> Advanced, Enterprise, or even Datacenter) does
support "HyperThreading" and
> in standard form up to 4GB of physical RAM, etc. as well as up to 2
physical
> processors (Standard), multiplied by a factor of 2 each step upward.
>
> Additionally, CALs for RDP are interchangeable between Windows 2000
Server
> and Windows 2003 Server, so administration should you decide to
license one
> over the other thru a purchase (since Windows 2000 Server can be
purchased
> for close to $2,500 USD depending on the license you choose) and may
be more
> cost efficient if you want to re-use that license, especially if it
is off
> network (as MS has already stated this will be free for everyone in
the next
> 5 months and forward).
>
> As a note, every server we deploy is currently at a minimum
specification of
> two or more 2800mhz "F" class Intel Xeon processors and 2048MB of
PC2700 DDR
> (ECC). And the taskman does show a multiplicity of processors and
system
> information which does indeed state that "Multi-Threading" is capable
and
> active.
>
> Read a book people. You shouldn't be spreading misinformation simply
because
> the thought crosses your mind. If you don't KNOW, then either find
out or
> don't post. I long for the good old days of this list...
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Guido
> Sent: Monday, June 14, 2004 9:02 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
>
> Wow, thought 2k did support HT. Is there gonna be anyproblems if i
have a HT
> support processor and motherboard but not the OS?
> ----- Original Message -----
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, June 14, 2004 8:39 PM
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
>
>
> > nope, 2k does not support hyperthreading
> >
> > and as mentioned earlier, both 2k and 2k3 are basically the same os,
> > just with slight differences. theres more setup that has to be done
on
> > 2k3
> since
> > its server software, and has nothing set up on install.
> >
> > as for whoever said xp for win servers, i would like u to send me
some
> > of that fine jamacian weed you're smoking, cuz im out at the moment.
> >
> >
> > ----- Original Message -----
> > From: "Donald Holl" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Monday, June 14, 2004 7:34 PM
> > Subject: Re: [hlds] Windows 2000 or Windows 2003?
> >
> >
> > > > Wait. Does Win2k Pro support HT?
> > >
> > > I doubt it. HT wasn't around when Windows 2000 came out so it
would
> > > seem
> > to make sense that Windows 2003 can take advantage of HT and
therefore
> > perform better.
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> --__--__--
>
> Message: 2
> From: "Steven Hartland" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
> Date: Tue, 15 Jun 2004 15:07:08 +0100
> Reply-To: [EMAIL PROTECTED]
>
> Not true as far as I know it isn't hyperthread "aware" but that
doesn't
> stop u using it. The difference is that the scheduler it will treat
the log=
> ical
> CPU's as real CPU's and as we all know this isn't the case.
> The result is that it "may" not extract as good as performance as
> a hyperthread aware OS like Windows XP or 2003 server.
>
> The fact remains though that 2003 is still a "server" OS and as such
> is priced accordingly making it useless for running legal game
servers.
>
>     Steve / K
> ----- Original Message -----
> From: "K. Mike Bradley"
>
> > Nope, 2000 does not support Hyperthreading. This feature must
> > be turned of in the bios to load and run 2000.
>
>
>
>
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
=3D=
> =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
> This e.mail is private and confidential between Multiplay (UK) Ltd.
and the=
>  person or entity to whom it is addressed. In the event of
misdirection, th=
> e recipient is prohibited from using, copying, printing or otherwise
dissem=
> inating it or any information contained in it.
>
> In the event of misdirection, illegible or incomplete transmission
please t=
> elephone (023) 8024 3137
> or return the E.mail to [EMAIL PROTECTED]
>
>
>
> --__--__--
>
> Message: 3
> From: "BeNt" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
> Date: Tue, 15 Jun 2004 10:30:55 -0500
> Reply-To: [EMAIL PROTECTED]
>
> This may explain Steven's comment alittle more.Its all in the
licensing
>
> http://www.intel.com/support/platform/ht/os.htm
> http://www.microsoft.com/windows2000/docs/hyperthreading.doc (This
explains
> from microsoft why it isn't good to run ht with 2k.It supports it but
its a
> licensing problem built in with 2k.)
>
> Hope this helps alittle more.
>
> BeNt
> ----- Original Message -----
> From: "Steven Hartland" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, June 15, 2004 9:07 AM
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
>
>
> Not true as far as I know it isn't hyperthread "aware" but that
doesn't
> stop u using it. The difference is that the scheduler it will treat
the
> logical
> CPU's as real CPU's and as we all know this isn't the case.
> The result is that it "may" not extract as good as performance as
> a hyperthread aware OS like Windows XP or 2003 server.
>
> The fact remains though that 2003 is still a "server" OS and as such
> is priced accordingly making it useless for running legal game
servers.
>
>     Steve / K
>
>
>
>
> --__--__--
>
> Message: 4
> From: "Napier, Kevin" <[EMAIL PROTECTED]>
> To: "'[EMAIL PROTECTED]'" <[EMAIL PROTECTED]>
> Subject: RE: [hlds] Windows 2000 or Windows 2003?
> Date: Tue, 15 Jun 2004 14:05:36 -0400
> Reply-To: [EMAIL PROTECTED]
>
> I think you mean 'making it expensive..' not useless.
>
>
> -----Original Message-----
> From: Steven Hartland [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, June 15, 2004 10:07 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
>
>
> Not true as far as I know it isn't hyperthread "aware" but that
doesn't
> stop u using it. The difference is that the scheduler it will treat
the
> logical
> CPU's as real CPU's and as we all know this isn't the case.
> The result is that it "may" not extract as good as performance as
> a hyperthread aware OS like Windows XP or 2003 server.
>
> The fact remains though that 2003 is still a "server" OS and as such
> is priced accordingly making it useless for running legal game
servers.
>
>     Steve / K
> ----- Original Message -----
> From: "K. Mike Bradley"
>
> > Nope, 2000 does not support Hyperthreading. This feature must
> > be turned of in the bios to load and run 2000.
>
>
>
> ================================================
> This e.mail is private and confidential between Multiplay (UK) Ltd.
and the
> person or entity to whom it is addressed. In the event of
misdirection, the
> recipient is prohibited from using, copying, printing or otherwise
> disseminating it or any information contained in it.
>
> In the event of misdirection, illegible or incomplete transmission
please
> telephone (023) 8024 3137
> or return the E.mail to [EMAIL PROTECTED]
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> --__--__--
>
> Message: 5
> From: "Steven Hartland" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
> Date: Tue, 15 Jun 2004 20:19:56 +0100
> Reply-To: [EMAIL PROTECTED]
>
> Nope ~ =A3800 for the OS of a ~ =A31500 machine is useless
> when your not using any of its features and you compare it
> to ~ =A3100 for an OS without the unneeded features, but
> that's just my opinion :)
>
>     Steve / K
>
> ----- Original Message -----
> From: "Napier, Kevin" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, June 15, 2004 7:05 PM
> Subject: RE: [hlds] Windows 2000 or Windows 2003?
>
>
> > I think you mean 'making it expensive..' not useless.
>
>
>
>
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
=3D=
> =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
> This e.mail is private and confidential between Multiplay (UK) Ltd.
and the=
>  person or entity to whom it is addressed. In the event of
misdirection, th=
> e recipient is prohibited from using, copying, printing or otherwise
dissem=
> inating it or any information contained in it.
>
> In the event of misdirection, illegible or incomplete transmission
please t=
> elephone (023) 8024 3137
> or return the E.mail to [EMAIL PROTECTED]
>
>
>
> --__--__--
>
> Message: 6
> From: "Roc" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
> Date: Tue, 15 Jun 2004 15:29:30 -0400
> Reply-To: [EMAIL PROTECTED]
>
> If cost is NOT an issue would 2003 then be the way to go?
>
> I'm asking because I was going to try 2003 and now want to be sure to
I'm
> making the right decision.
>
> Regards
> ----- Original Message -----
> From: "Napier, Kevin" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, June 15, 2004 2:05 PM
> Subject: RE: [hlds] Windows 2000 or Windows 2003?
>
>
> > I think you mean 'making it expensive..' not useless.
> >
> >
> > -----Original Message-----
> > From: Steven Hartland [mailto:[EMAIL PROTECTED]
> > Sent: Tuesday, June 15, 2004 10:07 AM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds] Windows 2000 or Windows 2003?
> >
> >
> > Not true as far as I know it isn't hyperthread "aware" but that
doesn't
> > stop u using it. The difference is that the scheduler it will treat
the
> > logical
> > CPU's as real CPU's and as we all know this isn't the case.
> > The result is that it "may" not extract as good as performance as
> > a hyperthread aware OS like Windows XP or 2003 server.
> >
> > The fact remains though that 2003 is still a "server" OS and as such
> > is priced accordingly making it useless for running legal game
servers.
> >
> >     Steve / K
> > ----- Original Message -----
> > From: "K. Mike Bradley"
> >
> > > Nope, 2000 does not support Hyperthreading. This feature must
> > > be turned of in the bios to load and run 2000.
>
>
>
> --__--__--
>
> Message: 7
> From: "Napier, Kevin" <[EMAIL PROTECTED]>
> To: "'[EMAIL PROTECTED]'" <[EMAIL PROTECTED]>
> Subject: RE: [hlds] Windows 2000 or Windows 2003?
> Date: Tue, 15 Jun 2004 15:41:33 -0400
> Reply-To: [EMAIL PROTECTED]
>
> 2000 vs 2003 if cost is a non issue use 2003.
> As for hlds it really makes very little difference.
>
>
> -----Original Message-----
> From: Roc [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, June 15, 2004 3:30 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
>
>
> If cost is NOT an issue would 2003 then be the way to go?
>
> I'm asking because I was going to try 2003 and now want to be sure to
I'm
> making the right decision.
>
> Regards
> ----- Original Message -----
> From: "Napier, Kevin" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, June 15, 2004 2:05 PM
> Subject: RE: [hlds] Windows 2000 or Windows 2003?
>
>
> > I think you mean 'making it expensive..' not useless.
> >
> >
> > -----Original Message-----
> > From: Steven Hartland [mailto:[EMAIL PROTECTED]
> > Sent: Tuesday, June 15, 2004 10:07 AM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds] Windows 2000 or Windows 2003?
> >
> >
> > Not true as far as I know it isn't hyperthread "aware" but that
doesn't
> > stop u using it. The difference is that the scheduler it will treat
the
> > logical
> > CPU's as real CPU's and as we all know this isn't the case.
> > The result is that it "may" not extract as good as performance as
> > a hyperthread aware OS like Windows XP or 2003 server.
> >
> > The fact remains though that 2003 is still a "server" OS and as such
> > is priced accordingly making it useless for running legal game
servers.
> >
> >     Steve / K
> > ----- Original Message -----
> > From: "K. Mike Bradley"
> >
> > > Nope, 2000 does not support Hyperthreading. This feature must
> > > be turned of in the bios to load and run 2000.
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> --__--__--
>
> Message: 8
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
> Date: Tue, 15 Jun 2004 15:58:12 -0400
> Reply-To: [EMAIL PROTECTED]
>
> You guys keep going back and forth. He just wanted to know which one
to
> choose. He didn't want to know if they used HT or not. You keep going
back
> and forth...
>
> ----- Original Message -----
> From: "Napier, Kevin" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, June 15, 2004 3:41 PM
> Subject: RE: [hlds] Windows 2000 or Windows 2003?
>
>
> > 2000 vs 2003 if cost is a non issue use 2003.
> > As for hlds it really makes very little difference.
> >
> >
> > -----Original Message-----
> > From: Roc [mailto:[EMAIL PROTECTED]
> > Sent: Tuesday, June 15, 2004 3:30 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds] Windows 2000 or Windows 2003?
> >
> >
> > If cost is NOT an issue would 2003 then be the way to go?
> >
> > I'm asking because I was going to try 2003 and now want to be sure
to I'm
> > making the right decision.
> >
> > Regards
> > ----- Original Message -----
> > From: "Napier, Kevin" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Tuesday, June 15, 2004 2:05 PM
> > Subject: RE: [hlds] Windows 2000 or Windows 2003?
> >
> >
> > > I think you mean 'making it expensive..' not useless.
> > >
> > >
> > > -----Original Message-----
> > > From: Steven Hartland [mailto:[EMAIL PROTECTED]
> > > Sent: Tuesday, June 15, 2004 10:07 AM
> > > To: [EMAIL PROTECTED]
> > > Subject: Re: [hlds] Windows 2000 or Windows 2003?
> > >
> > >
> > > Not true as far as I know it isn't hyperthread "aware" but that
doesn't
> > > stop u using it. The difference is that the scheduler it will
treat the
> > > logical
> > > CPU's as real CPU's and as we all know this isn't the case.
> > > The result is that it "may" not extract as good as performance as
> > > a hyperthread aware OS like Windows XP or 2003 server.
> > >
> > > The fact remains though that 2003 is still a "server" OS and as
such
> > > is priced accordingly making it useless for running legal game
servers.
> > >
> > >     Steve / K
> > > ----- Original Message -----
> > > From: "K. Mike Bradley"
> > >
> > > > Nope, 2000 does not support Hyperthreading. This feature must
> > > > be turned of in the bios to load and run 2000.
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
> --__--__--
>
> Message: 9
> From: "Bryan Bilocura" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: Re: [hlds] Counter-Strike release
> Date: Tue, 15 Jun 2004 15:05:00 -0500
> Reply-To: [EMAIL PROTECTED]
>
> See http://steampowered.com/forums/showthread.php?s=&threadid=94346
>
> --
> Regards,
> [EMAIL PROTECTED]
>
> ----- Original Message -----
> From: "DDc-Clan" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, June 14, 2004 10:06 PM
> Subject: [hlds] Counter-Strike release
>
>
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > i didn't want condtion zero skins for regular cs....can we fix
this ?
> >   ----- Original Message -----
> >   From: [EMAIL PROTECTED]
> >   To: [EMAIL PROTECTED]
> >   Sent: Monday, June 14, 2004 10:31 PM
> >   Subject: Re: [hlds] Counter-Strike release
> >
> >
> >   Isn't that 'version'?
> >
> >   --- Ryan Lewis <[EMAIL PROTECTED]> wrote:
> >   > Excellent!
> >   >
> >   > Would it be possible to have a publically readable cvar (like
for
> >   > example,
> >   > mp_roundtime is) that contains an integer based on the update
number,
> >   > or the
> >   > timedate of the last update? That way, server admins that do
not have
> >   > access
> >   > to their hldsupdatetool (like me, I just have rcon and ftp to
mine)
> >   > as well
> >   > as players can tell when the server was updated to the latest
version
> >   > available on steam? Just perhaps an idea that I imagine would
not
> >   > take that
> >   > much work to do.
> >   >
> >   > Can't wait to check out the new hitboxes.
> >   >
> >   > Regards,
> >   >
> >   > Ryan Lewis
> >   > [EMAIL PROTECTED]
> >   >
> >   >
> >   > ----- Original Message -----
> >   > From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> >   > To: <[EMAIL PROTECTED]>;
> >   > <[EMAIL PROTECTED]>
> >   > Sent: Tuesday, June 15, 2004 2:04 AM
> >   > Subject: [hlds] Counter-Strike release
> >   >
> >   >
> >   > > We have released an update for Counter-Strike. To get this
update
> >   > you
> >   > > need to run the hldsupdatetool (via "steam" under linux or
> >   > > "hldsupdatetool" under win32).
> >   > >
> >   > > The changes for this release are:
> >   > > - Added crosshair customization (color, size, opacity)
> >   > > - Corpses fade out with cl_corpse_stay
> >   > > - Improved player turning right hitbox behavior
> >   > > - Improved brass ejection behavior
> >   > > - hud_draw 0 doesn't remove blackout
> >   > > - Scope blackout drawn in software mode
> >   > > - Flashlight sound no longer masks weapon firing sounds
> >   > > - Improved text behavior in top-right corner of observer mode
> >   > > - Round timer doesn't re-appear until the round restarts when
the
> >   > bomb
> >   > > is defused or explodes
> >   > > - Improved hitbox behavior
> >   > >
> >   > >
> >   > >
> >   > >
> >   > > - Alfred
> >   > >
> >   > > _______________________________________________
> >   > > To unsubscribe, edit your list preferences, or view the list
> >   > archives,
> >   > please visit:
> >   > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >   > >
> >   > >
> >   >
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> --__--__--
>
> Message: 10
> Date: Tue, 15 Jun 2004 21:30:24 +0100
> From: "Williams, Paul" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: [hlds] Lag issue since update?
> Reply-To: [EMAIL PROTECTED]
>
> Right, before I start to investigate this problem I thought I'd check
first=
>  to see if anyone else is having this issue.
>
> My servers are suffering periodic sessions of major lag since the
latest up=
> dates. Is anyone else noticing this? Running a ping -t to the servers
whils=
> t this lag is happening indicates that all is well with the servers.
>
> Cheers, Paul
>
>
> --__--__--
>
> Message: 11
> From: "Roc" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: Re: [hlds] Lag issue since update?
> Date: Tue, 15 Jun 2004 16:50:50 -0400
> Reply-To: [EMAIL PROTECTED]
>
> Yes, you are not the only one.  It is indeed worse since last update.
>
> Regards
> ----- Original Message -----
> From: "Williams, Paul" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, June 15, 2004 4:30 PM
> Subject: [hlds] Lag issue since update?
>
>
> Right, before I start to investigate this problem I thought I'd check
first
> to see if anyone else is having this issue.
>
> My servers are suffering periodic sessions of major lag since the
latest
> updates. Is anyone else noticing this? Running a ping -t to the
servers
> whilst this lag is happening indicates that all is well with the
servers.
>
> Cheers, Paul
>
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> End of hlds Digest
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>

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