It's quite simple to setup the sv_downloadurl cvar/http download system, really.
Just recreate the mod's filetree on your webserver, for example, if you uploaded the files to say http://www.mywebsite.com/servers/nsp/ A directory listing of that directory should be something like "maps, sound, sprites" - any and all variations really, just so the mod's filetree is recreated in that manner, then simply set the sv_downloadurl to "http://www.mywebsite.com/servers/nsp/" So, for example, if you were playing ns_siege007 on the server, and you've uploaded the maps, sprites & any other files to the webserver, you should be able to access via a web browser "http://www.mywebsite.com/servers/nsp/maps/ns_siege007.bsp" -- likewise, if you set the cvar on the server to "http://www.mywebsite.com/servers/nsp/" then it'll download in the exact same way through the client on steam. Just play around with it and you'll get it working. Ben "lyndak" Battersby http://www.brotherhood-online.co.uk/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

