Gabe was nice enough to post a progress report over at Hl2fallout. It
would be nice to see that info here.

http://www.hl2fallout.com/forums/index.php?showtopic=2524 :


"It's been a little over a day since the test release went live at cyber-cafes. We've been looking at the crash reports as well as the bug reports.

Problems we know about:

    * Can't create a listen server behind a NAT (you get a ticket error)
    * First time you launch the game, the material for the launcher
background doesn't load
    * You can jump into the sky brush using a grenade
    * Crash in the vphysics code
    * Missing +ip command-line argument
    * Memory corruption in the server browser
    * Some hardware specific configuration issues


The first five will be fixed in a release we do tomorrow. The server browser problem may or may not get fixed in that release. The hardware configurations are getting fixed as we learn about them.

These are fewer issues than we thought we would get, so we are on track
for the broader deployment on 8/18 (pre-loading on 8/16). This is good
news for our overall Half-Life 2 release as we aren't seeing any
pernicious stability, performance, or compatility issues."



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