ill give you a working one but its big and messy from HLBoost and random things I put in Heres my commandline too
C:\HLserver\hlds.exe -console -game cstrike -ip 24.45.6.208 -port 27015 +log on +rcon_password ****** +maxplayers 12 +map cs_militia +mp_timelimit 40 +sv_region 0 Server.cfg // Use this file to configure your DEDICATED server. // This config file is executed on server start. // disable autoaim sv_aim 0 sv_alltalk 0 // disable clients' ability to pause the server pausable 0 admin_bot_protection 1 // default server name. Change to "Bob's Server", etc. hostname "Skirecs CS 1.6" sv_region 0 // maximum client movement speed sv_maxspeed 320 // 20 minute timelimit mp_timelimit 9999999999999 sv_cheats 0 // load ban files //exec listip.cfg //exec banned.cfg // booster_show_connmsg x (0 = disabled, 1 = small message, 2 = large message) // Shows a console message to players with booster information when they connect. booster_show_connmsg 1 // booster_autofps x (x = 0 to 1000, 0 = no target FPS) // Automatically changes value of sys_ticrate to achieve and maintain the desired server FPS (if possible). // It is not recommended to target FPS greater than 200 or so. // Note that autofps adjusts sys_ticrate, which makes it incompatible with any booster_lite_mode other // than 3. Setting booster_autofps will force booster_lite_mode to 3. booster_autofps 200 // booster_minsleepms x (x = 1 to 10, 10 = no change to multimedia timer) // This adjusts the multimedia system timer to trick HLDS into sleeping for less time. Note that // the lower the value set, the higher the CPU consumption will be for HLDS. Values lower than 3 // are not recommended, as they can cause massive CPU consumption and/or system instability. booster_minsleepms 5 // booster_force_systicrate x (x = 0 to 10000, 0 = let Booster2 manage the value itself (no force)) // Booster2 will force this sys_ticrate value. Note that using this option will set booster_autofps to 0 // and booster_lite_mode to 3, as these methods rely on a sys_ticrate value untouched by user settings. // You should avoid directly setting sys_ticrate in your server.cfg, as manually adjusted values can // cause problems with various parts of Booster2. booster_force_systicrate 0 // booster_cpu_enabled x [0 to 2] (0 = off, 1 = on, 2 = report CPU only - don't actively manage CPU) // Booster2 can monitor CPU usage and adjust the multimedia timer to reduce load when necessary booster_cpu_enabled 0 // booster_cpu_spikemax x // If CPU management is enabled, number of times booster_cpu_spikelevel needs // to be exceeded in order for mmtimer to increase and CPU load to be reduced. booster_cpu_spikemax 3 // booster_cpu_spikelevel x [0 to 100] // If CPU management is enabled, level which CPU utilization needs to exceed // (booster_cpu_spikemax times) for mmtimer to increase and CPU load to be reduced. booster_cpu_spikelevel 75 // booster_cpu_mminc x [1 to 10] // If CPU management is enabled, amount mmtimer will increment (Booster2 will also decrease // the mmtimer by 1 for every 5 minute period that booster_cpu_spikelevel is not exceeded. booster_cpu_mminc 2 // booster_cpu_quiettime // Seconds required without CPU spike exceeding booster_cpu_spikelevel before // mmtimer value is decreased by 1. booster_cpu_quiettime 300 // booster_cpu_mmmin x [1 to 10] // If CPU management is enabled, Booster2 will never set the mmtimer below this value. booster_cpu_mmmin 3 // booster_cpu_mmmax x [1 to 10] // If CPU management is enabled, Booster2 will never set the mmtimer above this value. booster_cpu_mmmax 8 // booster_lite_mode x [0 to 3] // Controls how the Booster-Lite approach is implemented: // 0 - HLDS sleeps 10ms if no network packets are received. If HLDS // receives a packet, it stops sleeping. (this mode has been added // to provide backward compatibility with how BL v1.00 worked). // 1 - HLDS attempts to sleep 10ms. If a packet is received, // HLDS stops sleeping. Otherwise it attempts to sleep another 10ms. // 2 - HLDS attempts to sleep 50ms. If a packet is received, it stops sleeping. // 3 - HLDS will sleep the standard amount (this value turns this feature off). booster_lite_mode 3 // booster_lite_extra_sleep_frequency x // Forces HLDS server to sleep x milliseconds even if a packet is received. // This setting helps to lower CPU usage. booster_lite_extra_sleep_frequency 0 // booster_stats_cpu_counter // Sets the string Booster will use to query cpu performance. By default this is // "\Processor(_Total)\% Processor Time". Manually set this only if you need to // support non-english counter names or to query a specific processor. // This cvar is only used if booster_cpu_enabled is turned on. // booster_stats_in_counter // Sets the string Booster will use to query bandwidth in. By default this is // "\Network Interface(NDIS 5.0 driver)\Bytes Received/sec". Manually set this only // if you need to support non-english counter names or to query a specific interface. // This cvar is only used if booster_stats is turned on. // booster_stats_out_counter // Sets the string Booster will use to query bandwidth out. By default this is // "\Network Interface(NDIS 5.0 driver)\Bytes Sent/sec". Manually set this only // if you need to support non-english counter names or to query a specific interface. // This cvar is only used if booster_stats is turned on. // booster_stats [0-1] // This turns on statistics gathering. This options is not supported. See info at the end // of the readme regarding this option. // booster_trigger_cmd // Sets a command to be executed the first time (during any given map) that CPU consumption // trips booster_cpu_spikemax. This allows admins to do things such as turn off wallhack // blocks or other CPU intensive systems under heavy load. sv_region 0 sv_lan 0 ----- Original Message ----- From: "Brandon Dumont - MWEB" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, August 17, 2004 10:27 AM Subject: RE: [hlds] Couple CS:S Server Questions Still, knowing your using a config that's actually runnning on another server helps when trouble shooting. So I second a notion. Would somebody kindly give us an axample of a working config? Thanks > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Marcelo de Paula Bezerra > Sent: Tuesday, August 17, 2004 3:44 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlds] Couple CS:S Server Questions > > It is very similar to your current 1.6 file. > > Ah, and cvarlist is your best friend now, as it not only show > cvars/cmds, but shows a short description of their meaning as well :) > > > > On Tue, 2004-08-17 at 09:36, Xenos wrote: > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] > > I am new to the world of CS, so please bear with me. Can > someone give me an example server.cfg file...this was not > included with the server for some reason. Are there any > current game query tools compatable with CS:S? > > > > Thanks! > > -- > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > MWEB: S.A.'s trusted Internet Service Provider. Just Like That. To join, go to: http://join.mweb.co.za or call 0860032000. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

